Evolver writes live.json to R2 every cycle. Observatory page polls and
renders live feed + lineage tree + meta shift chart.
- Added ACB_R2_UPLOAD_ENABLED env var to enable automatic R2 upload during run loop
- CycleState tracks real-time evolution cycle status (generation, phase, candidate, validation, evaluation)
- Export() now includes cycle info when cycleState is provided
- runCycle() integrated with live observatory exports at each phase transition
- exportLiveQuiet() for mid-cycle status updates without verbose logging
- Fixed function signature mismatches for exportLiveQuiet calls
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Wire up the acb-map-evolver to run automatically on a weekly schedule
(Sunday 03:00 UTC by default) from the evolver deployment.
The map evolution ticker:
- Waits until the next scheduled time (weekday:hour:minute UTC)
- Runs acb-map-evolver --once to evolve maps for all player counts
- Repeats every 7 days
The schedule can be configured via ACB_MAP_EVOLUTION_SCHEDULE env var
(format: WEEKDAY:HH:MM, e.g., "0:03:00" for Sunday 03:00 UTC).
Enable via ACB_MAP_EVOLUTION_ENABLED=true or --enable-map-evolution flag.
Per plan §14.6: the weekly map evolution loads engagement scores,
runs MAP-Elites evolution, promotes high-scoring variants, and updates
the active map pool in the database.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Implement runWeeklyLoop() function that waits for scheduled time and
runs evolution for all player counts (2, 3, 4, 6) weekly
- Add --weekly flag to enable weekly mode (default: Sunday 03:00 UTC)
- Add --weekly-schedule flag for custom schedule (WEEKDAY:HH:MM format)
- Add ACB_WEEKLY_SCHEDULE env var for configuration
feat(acb-evolver): add weekly map evolution ticker
- Add MapEvolutionEnabled and MapEvolutionSchedule to RunConfig
- Add --enable-map-evolution flag to acb-evolver run subcommand
- Add startMapEvolutionTicker() goroutine that runs weekly
- Ticker executes acb-map-evolver --once to trigger map breeding
- Configurable via ACB_MAP_EVOLUTION_ENABLED and ACB_MAP_EVOLUTION_SCHEDULE
This integrates map evolution into the bot evolver's deployment,
allowing weekly automated map evolution based on engagement scores
as specified in plan §14.6.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Remove unused encoding/json and net/http imports from cmd/acb-evolver/run.go
that caused build failure. Include other pre-dispatch changes from prior work.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Changed RetirementCheckInterval from 1 hour to 24 hours to align
with the 7-day low-rating rule specified in §10.8. The retirement
automation is already fully implemented:
- startRetirementTicker: runs periodic checks (now daily)
- EnforcePolicy: retires bots below rating threshold (800) for 7
consecutive days, enforces 50-bot population cap
- queryConsecutiveLowRating: uses rating_history table to track
consecutive days below threshold
- RetireBot: handles K8s manifest deletion via declarative-config
- TestEnforcePolicy_CapEnforcement: integration test for cap enforcement
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add ReplayPlayer to type imports in replay-viewer.ts
- Add explicit type annotation for entry parameter in replay.ts transcript map
- Fixes TypeScript compilation errors for §15.3 screen reader transcript feature
- SeasonID and RulesVersion already present in engine/types.go Config struct
- Worker already populates from active season row via DB join
- Config embedded in VisibleState sent to bots each turn (including turn 0)
- All starter kits (go, python, rust, java, csharp) already expose and log fields
- Add season_id/rules_version logging to JavaScript starter on turn 0
- TypeScript Config interface already includes season_id and rules_version
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add metrics server startup and HTTP middleware to acb-api, generation
counter metric to evolver, and R2 cache size metric to index builder.
Also remove dead measureR2CacheSize reference from index builder main.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add crosspoll_state table to persist per-island generation counters
across evolver restarts. Load state on startup and save after each
cross-pollination check. Add persistence pattern and translation
structure tests.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add Exploration and Formation axis definitions with feature extraction
from source code pattern matching (exploration/formation indicators)
- Extend Grid key from (x,y) to (x,y,z,w) with 3⁴=81-cell behavior grid
- Update bin assignment, promotion gate, and persistence (JSON snapshot)
- Add Slice() for 2-D dashboard visualization across any axis pair
- Migration: old 2-D archives project at z=middle, w=middle
- Update cross-pollination to pad 2-element behavior vectors to 4
- Add Prometheus metrics to matchmaker (bot crashes, stale job count)
- Add rivalry detection to index builder (data/meta/rivalries.json)
- Web: batched bot list loading, leaderboard keyboard accessibility,
improved ARIA attributes on match/playlist cards
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds cross-pollination logic that copies the top program from each island
to a random other island every 50 generations. When source and target
islands use different languages, the LLM translates the code. Generation
boundaries are tracked per-island to prevent duplicate events.
- New crosspoll package with boundary detection, migration, and LLM translation
- Added MaxGenerationByIsland DB query for generation counter tracking
- Integrated into RunEvolutionLoop with observability logging
- Tests for boundary logic, translation prompts, and target selection
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>