Verified complete implementation of §16.9 directed attack arrows feature:
- Engine emits combat_death events with killers array (bot_id, owner, position)
- TypeScript types properly define CombatDeathKiller and CombatDeathDetails
- Viewer draws solid arrows from each killer to victim with attacker player color
- Arrowheads point to victim tile center
- Backward compatibility maintained for old replays (proximity-inference fallback)
- Red explosion flash and X marker for death visualization
Related commits: 8e0aa5e (engine), 323c1e8 (viewer)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The feature was already fully implemented in commits 8e0aa5e and 323c1e8.
This commit documents the verification of that implementation.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>