Commit graph

6 commits

Author SHA1 Message Date
jedarden
4b1966a839 Add .gitignore and package-lock.json files
- Add comprehensive .gitignore for binaries, node_modules, and build outputs
- Add package-lock.json for cmd/acb-indexer and worker-api
- Ensures reproducible builds with exact dependency versions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 10:30:03 -04:00
jedarden
23186b77e1 Start Phase 6: Add deployment configuration and containers
- Add Dockerfile for acb-worker match execution container
- Add docker-compose.bots.yml for orchestrating all 6 strategy bots
- Add docker-compose.workers.yml for worker and indexer deployment
- Add .env.example documenting all required environment variables
- Add DEPLOYMENT.md with deployment guide and troubleshooting
- Update PROGRESS.md with Phase 6 progress

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 09:41:14 -04:00
jedarden
4bbc3f0515 Complete Phase 4: Add index builder container
- Add /api/data/export endpoint to worker-api for data export
- Create cmd/acb-indexer/ TypeScript container:
  - API client for fetching data from Worker API
  - Index generator for leaderboard, bot profiles, match index
  - File writer for outputting JSON files
  - Optional Cloudflare Pages deploy support
  - Unit tests (6 tests)
- Update PROGRESS.md to mark Phase 4 complete

Phase 4 is now complete. All exit criteria met:
- Matchmaker cron creates jobs in D1
- Workers claim and execute matches
- Replays land in R2
- Results flow into D1
- Ratings update via Glicko-2
- Leaderboard.json rebuilds automatically
- Stale job reaper recovers from worker disappearance

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 08:39:47 -04:00
jedarden
6659027bec Implement match worker container (cmd/acb-worker/)
- Worker polls Cloudflare Worker API for pending match jobs
- Claims jobs and executes matches using the game engine
- Uploads replays to R2 via S3-compatible API
- Sends heartbeats during match execution
- Submits results back to Worker API
- Includes retry logic with exponential backoff
- API client tests for job coordination endpoints

Also fixes glicko2.ts: export g() and E() functions for testing

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 08:06:15 -04:00
jedarden
890785c5c4 Complete Phase 1: add connectivity validation and determinism tests
- Add connectivity.go: BFS-based map connectivity validation with retry
- Update mapgen to use connectivity checking by default
- Add determinism_test.go: property-based tests for reproducibility
  - Same seed produces identical replays
  - Turn execution is deterministic
  - Grid operations are deterministic
  - Combat resolution is deterministic
  - Full 500-turn match validation
- All 32 tests pass
- Update PROGRESS.md: Phase 1 complete

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 03:44:44 -04:00
jedarden
6d3f3506b3 Implement Phase 1 core engine: grid, combat, fog of war, turn execution
- Add engine package with toroidal grid, game state, turn execution
- Implement focus-fire combat resolution with simultaneous deaths
- Add fog of war visibility filtering for bot state
- Implement energy collection (contested resources denied)
- Add bot spawning at active cores
- Implement win conditions: elimination, draw, dominance, turns
- Add replay JSON writer for match recording
- Add match runner with concurrent bot communication
- Add CLI tools: acb-local (match runner), acb-mapgen (map generator)
- Add comprehensive unit tests (26 tests passing)

Exit criteria met: can run complete 500-turn matches and produce valid replays

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 01:48:27 -04:00