Commit graph

3 commits

Author SHA1 Message Date
jedarden
6c1f031071 feat(config): add season_id + rules_version to Config per §4.2
- SeasonID and RulesVersion already present in engine/types.go Config struct
- Worker already populates from active season row via DB join
- Config embedded in VisibleState sent to bots each turn (including turn 0)
- All starter kits (go, python, rust, java, csharp) already expose and log fields
- Add season_id/rules_version logging to JavaScript starter on turn 0
- TypeScript Config interface already includes season_id and rules_version

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 18:09:26 -04:00
jedarden
e3e59396f3 chore: add .gitignore to assassin bot, remove build artifacts
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 16:56:23 -04:00
jedarden
f11d00a177 feat(bot): add Assassin bot (Rust) — decapitation archetype
All units rush the nearest enemy core via BFS, ignoring enemy units
and economy. No perimeter defense — full commitment to core destruction.
Targets persist across turns for consistent pathing.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 16:55:33 -04:00