Remove unused encoding/json and net/http imports from cmd/acb-evolver/run.go
that caused build failure. Include other pre-dispatch changes from prior work.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace random 2-player pairing with the full §6.1 algorithm:
- Seed selection: bot with oldest last-match timestamp (tiebreak: lowest bot ID)
- Format selection: seed's least-played player count among {2, 3, 4, 6}
- Opponent selection: Pareto 80%/16-rank skill proximity + oldest last-pairing
with seed + fewest 24h games for game-count balance
- Map selection: least-recently-used active map for the chosen player count,
with map_scores.last_used_at updated after each match
- Random player slot assignment for all participant counts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix TS6133: rename _matchId → matchId in AnnotationOverlay and use
this.matchId in filter so the field is actually read
- Align ANNOTATION_TAGS in feedback.ts to four types from plan §8.3:
insight, mistake, idea, highlight (matching components/annotation.ts)
- Update LS_KEY to acb_annotations_v2 to avoid stale-format conflicts
- Fix duplicate import block in api-types.ts (re-exported evolution types)
- Remove unused debugPanelChevron ref in replay.ts; add annotation
imports for AnnotationOverlay and createAnnotationForm
The AI commentary generation backend (enrichment.go) and client-side
subtitle display (replay-viewer.ts, embed.ts, home.ts) were already
complete in prior commits.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Playlist curation per §10 is fully implemented in the index builder:
- generatePlaylists() writes /data/playlists/index.json and {slug}.json
- curateWeeklyHighlights() selects best-of-week by upsets, elite
clashes, marathon turns, and closest finishes (last 7 days)
- persistGeneratedPlaylists() upserts to playlists/playlist_matches DB tables
- /data/playlists/ stub files seeded for all 12 curated collections
Replay viewer improvements shipped alongside:
- WinProbPoint refactored from {p0,p1} to {probs: number[]} for N players
- renderWinProbSparkline draws one line per player with matching colors
- replay.ts updated to build probs[] from replay.win_prob arrays
- Dynamic legend generated from replay.players instead of hardcoded P0/P1
New annotation overlay component (§16.8):
- AnnotationOverlay: timeline track, per-turn list, canvas markers
- createAnnotationForm: type selector, author, body, localStorage + API
- ANNOTATION_OVERLAY_STYLES: self-contained CSS for the overlay
Evolver: add mutations_per_hour metric to Totals (live.json §14)
Types: consolidate evolution types into types.ts, re-export from api-types.ts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>