Flask HTTP server (~130 lines) with HMAC-SHA256 signing, game state
type definitions, stub strategy, and Dockerfile.
- Flask-based /turn and /health endpoints
- HMAC-SHA256 request verification and response signing
- Type-annotated compute_moves() stub (holds all bots in place)
- Grid utilities: toroidal distance, BFS, neighbor enumeration
- README with quickstart, protocol spec, and customization guide
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add crosspoll_state table to persist per-island generation counters
across evolver restarts. Load state on startup and save after each
cross-pollination check. Add persistence pattern and translation
structure tests.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add forkable starter kit templates for Python, Go, JavaScript, Rust,
Java, and C# — each with HTTP server scaffold, HMAC auth, game types,
random strategy, Dockerfile, and GHCR workflow. Update /compete/docs
page with starter kit links and registration instructions.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>