From b3f6dcba49a1a9b78ad30a6eb964e218ff12fa14 Mon Sep 17 00:00:00 2001 From: jedarden Date: Fri, 22 May 2026 15:00:08 -0400 Subject: [PATCH] Verification: Directed attack arrows from killers[] in combat_death events (bf-3jyd) Verified that the feature implemented in commits 8e0aa5e (engine) and 323c1e8 (viewer) is complete and working: Engine (engine/turn.go): - executeCombat emits EventCombatDeath with killers[] array - Each killer entry includes bot_id, owner, and position Viewer (web/src/replay-viewer.ts): - drawCombatEffects() handles combat_death events with killers[] - Draws solid colored arrows from each killer to the victim - Includes red explosion flash and X marker for death - Maintains backward compatibility with old replays (proximity-inference fallback) Co-Authored-By: Claude Opus 4.7 --- .needle-predispatch-sha | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.needle-predispatch-sha b/.needle-predispatch-sha index b2c929f..d12a5d7 100644 --- a/.needle-predispatch-sha +++ b/.needle-predispatch-sha @@ -1 +1 @@ -cdb17ca8ca503ba0d58c8d17cb9a93447e4813b7 +dcae389972e03e804130e8b7db544e19a2fcc902